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Showing posts with label artisticresidency. Show all posts
Showing posts with label artisticresidency. Show all posts

Friday, April 20, 2018

Angela: Cartoon Springboard e The Open Workshop per produrre il lungometraggio "La bambina di sale"!



Il post di oggi è un'altra interessante esperienza nel vasto mondo dell'animazione, un'altra sfaccettatura del nostro variopinto mestiere.
Ho fatto un paio di domande ad Angela perché mi raccontasse la sua esperienza su come riuscire a produrre un proprio lungometraggio!
Angela Conigliaro si è diplomata al CSC nel 2015 con il film di diploma "Pircantaturi". Da allora ha iniziato a lavorare come freelance in Italia e a Londra. L'insoddisfazione verso il lavoro che stava svolgendo l'ha portata ad una svolta che ha cambiato la sua vita: "ho deciso che sarei stata felice e che non avrei più aspettato di sviluppare il mio sogno. Avrei iniziato a lavorare ad un progetto mio".
 Così Angela si è messa all'opera per sviluppare il suo lungometraggio di cui parleremo oggi: "La bambina di sale".





La bambina di saleChe cos'è? di cosa parla?

La bambina di sale  un lungometraggio in 2d ambientato in Sicilia. Parla di una ragazza fatta interamente di sale e dall' origine sconosciuta; decide di affrontare un pericoloso viaggio in mare, elemento che potrebbe ucciderla all' istante, sciogliendola, alla ricerca del padre scomparso, un pescatore siciliano. Il viaggio porterà la ragazza a conoscere se stessa imparando a conoscere la sua più grande paura, il mare e a comunicare con esso. In una grotta, incrocio tra terra e acqua, la ragazza scoprirà la sua vera origine, figlia di un pescatore e figlia del mare.







Come si è sviluppato il progetto?

Un anno fa ho presentato il mio progetto a Cartoon Springboard, un pitch per giovani talenti. Era tutto ancora in fase embrionale, ma volevo capire se poteva essere un progetto con delle potenzialità, soprattutto a livello commerciale.
Rispetto agli altri pitch, dove devi fare tutto da solo, qui sei guidato passo passo da un esperto che ti spiega qual è il modo migliore di presentare e vendere il tuo progetto. Oltretutto al pitch sono presenti molti produttori importanti (es: Les Armateurs, Walking the dog, Cartoon Saloon), alcuni di loro sono lì solo per dare dai feedback mentre altri sono proprio interessati a scoprire nuovi talenti e produrre i loro progetti.
Trovare un producer è essenziale, il suo lavoro consiste nel trovare i fondi (europei o nazionali) per realizzare il film, trovare i buyers e i distributori. In poche parole, il producer (quello ideale, per lo meno) si occupa di risolvere i problemi e di sviluppare il progetto al meglio delle sue potenzialità.
Per un progetto grande come il mio pensare a coproduzioni è inevitabile: nessuno stato europeo ha fondi a sufficienza per produrre un lungometraggio animato da solo, inoltre producendolo in più paesi c'è la possibilità di avere più ricavati dalla distribuzione internazionale.


Quante persone sono coinvolte nel progetto?
Qual è lo stato del progetto ora?


Attualmente siamo in 5 (pochi ma buoni), e c'è tanta gente che ha voglia di darci una mano. Il progetto è in fase di sviluppo grafico e di scrittura della sceneggiatura, mentre sul piano economico siamo in trattativa con diversi producer, anche se ancora non c'è nulla di definitivo.






Ora sta per iniziare una nuova avventura! Una residenza all'Open Workshop di Viborg!
Cosa ti aspetti dalla residenza?


Dall'OW mi aspetto di  riuscire a 'confezionare' la sceneggiatura perfetta. Sarà seguita da professionisti interni ed esterni alla scuola, che mi aiuteranno ad organizzare il lavoro e a concepire un film che parli dell'Italia, ma che sia comprensibile a livello internazionale. Spero anche di trovare una coproduzione danese, i loro film sono tra quelli che preferisco.

Quali saranno i passi successivi?
Tornare in Italia, definire gli accordi di produzione e chiedere i primi fondi di Creative Europe. Poi ci muoveremo piano piano per creare un piccolo team con base a Torino, che simboleggi la rinascita dell'animazione italiana, fatta da giovani.

Come desideri che reagisca il pubblico al tuo film?
Vorrei entrare nell'intimo delle persone. La mia storia dovrebbe essere semplice ma diretta, capace di far immedesimare il pubblico nel profondo. Vorrei divertire, rilassare e incuriosire. Ma anche commuovere e magari riflettere. Facile, no?



Ringrazio Angela per il tempo che mi ha dedicato e per la sua interessante esperienza che sono sicura possa ispirare tanti animatori e aspiranti registi.

Cliccate qui se volete dare un'occhiata al lavoro di Angela e sapere di più sulla Bambina di sale!





Friday, January 19, 2018

Emile European Animation Awards 2017





On the 8th of december2017 in Lille the ceremony for the first Emile European Animation Awards took place.
This was the FIRST EDITION of Emile European Animation Award: in fact it was born this year for the European animation industry and to award different figures in the animation production, from storyboarders to sound designers.

Peter Lord (AARDMAN) is the president of the EAA and here's a little introduction:




They made an Open Call and I heard about at the beginnng of the year, while I was attending ASF, so I suddenly applied with my graduation film, MERLOT.










The nominees have been announced already on the 6th of November: there are 17 prizes for EAA and three nominations
for each category.
Since we had the honor to be nominated with our short film MERLOT for the Best Student Film prize, we experienced this amazing event.

Prizes of EAA are for:

- Best Student Film

- Best Animated Short Film

- Best Background & Character Design in an Animated Short Film

- Best Commissioned Film

- Best TV/Broadcast Production
- Best Writing in a TV/Broadcast Production
- Best Storyboard in a
TV/Broadcast Production
- Best Character Animation in
a TV/Broadcast Production
- Best Background & Character Design in a
TV/Broadcast Production
- Best Soundtrack in a
TV/Broadcast Production

- Best feature Film
- Best Writing in a Feature Film Production
- Best Storyboard in
a Feature Film Production
- Best Character Animation in
a Feature Film Production
- Best Background & Character design
in a Feature Film Production
- Best Soundtrack
in
a Feature Film Production

The whole thing lasts just one night and the schedule goes like this: there is first of all the Ceremony, which is the biggest and most important part. In a big theatre all the nominated films were presented and the the winners announced and called on stage to receive their trophy. After that there was in the same theatre the premiere screening of a feature animation film (it was the Bredwinner), but at the same time the winners are in another room to make interviews, so I missed the screening, snif! In the end there was a cocktail party, food and drinks, and the chance to talk to all those incredible people who were there.




Those events and networking moments are very important to exchange opinions, talk, get to know new professionals in the animatio industry, but at the same time they are so hectic, excited and busy that it's very hard to have a conversation for more than few minutes and also to remember and be remembered. Also for this reason, I would say, it would have been great and wise to have some business cards on me, but I didn't and many others were also in my situation, because we all were in facy cocktail's dresses and suits.

winners:
I will list here now for the records the winners of the first edition of Emile European Animation Awards and show some more pictures of that night.
- Best Student Film : "MERLOT"

- Best Animated Short Film: "Min Borda"

- Best Background & Character Design in an Animated Short Film: "Peripheria"

- Best Commissioned Film: "The last job on Earth"

- Best TV/Broadcast Production: "Revolting Rhymes"
- Best Writing in a TV/Broadcast Production: "The Amazig World of Gumball"
- Best Storyboard in a
TV/Broadcast Production: "Shaun the Sheep"
- Best Character Animation in
a TV/Broadcast Production: "Revolting Rhymes"
- Best Background & Character Design in a
TV/Broadcast Production: "Ernest et Célestine"
- Best Soundtrack in a
TV/Broadcast Production: "Lastman"
- Best feature Film
: "Ma vie de Courgette"
- Best Writing in a Feature Film Production
: "Ma vie de Courgette"- Best Storyboard ina Feature Film Production: "La Tortue Rouge"
- Best Character Animation in
a Feature Film Production: "La Tortue Rouge"- Best Background & Character designin a Feature Film Production: "Longway North"
- Best Soundtrack
in a Feature Film Production: "Ma vie de Courgette"

+ The Lotte Reiniger Lifetime Achievement Award to Richard Williams





 17 prizes, trophy designed by Virgile Saiah









Again, I cannot say I much honored we felt to be in that place, sourrounded by such amazing artists and talents and heros of us and also to have received a prize for our first animated graduation film, only Italian film nominated too.
Such a dream!

 

Just a little last note about the city who hosted this first EAA edition: Lille.
Lille is a nice French city very close to the Belgium and also to Paris.
While we were there we had the chance to visit a studio where we met some friends (ex students of La Poudriere) who are working on" En Sortant de l'ecole" project.
I will post soon a new article about La Poudriere school, which my fella Marta is attending.




some more shots from the Emile Animation Awards, Lille, 8th December 2017
pics from http://animationawards.eu
© Eva Senechal, Florine Maitre (BTS Jean Rostand de Roubaix, Campus I.N.I.C) & Antoine Giezek


Tuesday, October 17, 2017

Artistic residencies

WHAT IS IT?
An artistic residency is  a place that welcomes artists for fixed period (usually 1 month-12 months) to develope or produce their work.
There is usually an open call and the artists should apply, telling about themselves and their project.
There is one deadline per year and in some rare cases more than one!
There are residencies for development, for writing, and for production.

WHY GO TO A RESIDENCY?
Artistic resindencies are a good opportunity to work on a personal project, without being worried about "how to survive" (rent, bills, etc).
They also offer a creative environment and a "social committment" (a little bit of good pressure) to get make thinks done.

Some residencies are totally free and the artist gets a workspace and accomodation and in some cases also a salary.
In some other residencies some expenses are covered by the artist himself.
It's also pretty common that the artist gives in exchange regular updates of his progression and/or shows his work during the stay. Of course resindecies also get some space in the film/work's credits.

Transartists.org is a website to find residencies in the world (not only for animation).

I will list some of the most famous residencies I know for animation:


Open Workshop (Viborg, The Animation Workshop)

Anidox-Lab and Anidox Residency (Lab and residency for developing and producing animated documentaries - Viborg)
CICLIC  (animation residency, France)

Fontevraud (residency for writing - France)
Maison des Auteures, Angouleme, France

Atelier l’Enclume, Brussels, Belgium
Media Arts Creators Residency, Tokyo, Japan

update: interesting link for more residencies

Stay tuned: my plan is to have some dedicated posts about different artistic residencies and "interview"  some friends who did, or are still doing their residencies in one of those places.

Check the "artisticresidency" tag for this.


HOW TO LOOK FOR A RESIDENCY?

- Think about what do you need for your project development
How much time?
How much space?
What kind of material/technology?
How much money?

- Consider if you're ready to go everywhere or if there are some favourite countries (consider the distance, consider the language..)

- SEARCH begins!
Read well all the Open Calls
Make a list of the residencies you find that may suit you and write down the most important info about them: deadline, duration, money, material required for the application...

- Decide where to apply

- Prepare the material for your application (description, images, motivation letter, CV, reel... everything that is required);

- Be sure to have read well all the information about the residency before applying or asking many questions per e-mail;

- Send your applications: send to every residency the material they require and tell them why you really want to go in that place rather than another;

- if you get accepted: CONGRATULATION!
being well organized is crucial to get the best from a residency experience!
Make a production plan and stick to it during your stay!
Start your residency adventure full of energy and enthusiasm, you'll do great!

Good luck with your resindency research and projects!